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Jennifer Pham - 3D Artist
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  • Finishing Touches: Short Film
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  • Reel
  • Arch Vis
  • Personal
  • Finishing Touches: Short Film
  • Resume

Festival and Awards

Best Shorts Competition
Royal Starr Film Festival
CSUF Media Arts Festival: Finalist
New Filmmakers Los Angeles
New Filmmakers Los Angeles: Best of Awards
Award of Excellence
March 2017
Official Selection
October 13th, 2017
2nd Place in Animation
November 4th, 2017
Official Selection
Best of Short Animation
December 16th, 2017
May 12th, 2018

This 3D animated short focuses on the Mask Maker who lives in a tower at the center of a small town. He spends his days meticulously carving masks for his neighbors, the small dolls who inhabit the town. These little citizens derive their life force, as well as their personality, from the masks he makes. However, despite the hundreds of dolls happily animated, the Mask Maker obsesses over his task meticulously, incapable of achieving a satisfying result. One day, two damaged dolls, Iri and Vari, make their way inside the secluded studio. What they find may change the town, and its Mask Maker forever…

My Responsibilities

Modeling

Vari: One of the main characters for the "Finishing Touches" short film.
Full body render of the character model, with and without wire frames.
Concepted by Elizabeth Wheeler and me.
Sculpted in Zbrush, retopoligized in Maya, rendered with Arnold.
Close up of Vari's face model, with and without wire frames.
Concepted by Elizabeth Wheeler and me.
Sculpted in Zbrush, retopoligized in Maya, lighting and rendering done with Arnold.

Concept of Vari and the other female dolls of the short.
Concept by Elizabeth Wheel and me.
Picture
Interior of Mask Maker's tower.
Room Layout Concept by Kaitlin Callahan.
Modeling, set dressing, and lighting by me.

Selected objects sculpted in Zbrush, retopoligized and modeled in Maya, lighting and rendering done with Arnold.
Concept of Mask Maker's tower (interior).
Ideas started by Kaitlin Callahan and finalized by me.
Town.
Layout concept by Kaitlin Callahan.
House designs by Elizabeth Wheeler.
Lighting and all the modeling (except for the cart's wheels) done by me.

Selected objects sculpted in Zbrush, retopoligized and modeled in Maya, lighting and rendering done with Arnold.
Concept for the town houses done by Elizabeth Wheeler.

Lighting and Compositing

Picture
 An image from the final film.

My responsibilities:
Modeling and lighting and compositing

Partners' responsibilities:
Camera Layout: Sarah Weaver
Prop Texturing: Willy Hwang and Chase Stutzman
Picture
An image from the final film.

My responsibilities:
Character (the small doll) and Prop Modeling, lighting and compositing

Partners' responsibilities:
Camera Layout: Sarah Weaver
Character TD: Brian Crawford
Animation: Evelyn Hernandez
Character Texturing: Henry Lam, Willy Hwang, and Chase Stutzman
Prop Texturing: Willy Hwang and Chase Stutzman
Picture
An image from the final film.

My responsibilities:
Character and Prop Modeling, lighting and compositing

Partners' responsibilities:
Camera Layout: Sarah Weaver
Character TD: Brian Crawford
Animation: Megan Adams
Character Texturing: Henry Lam, Willy Hwang, and Chase Stutzman
Prop Texturing: Willy Hwang and Chase Stutzman
Picture
An image from the final film.

My responsibilities:
Prop Modeling, lighting and compositing

Partners' responsibilities:
Camera Layout: Sarah Weaver
Character TD: Brian Crawford
Animation: Lucas Smarker
Character Texturing: Henry Lam, Willy Hwang, and Chase Stutzman
Prop Texturing: Willy Hwang and Chase Stutzman
Picture
An image from the final film.

My responsibilities:
Character and Prop Modeling, lighting and compositing

Partners' responsibilities:
Camera Layout: Sarah Weaver
Character TD: Brian Crawford
Animation: Sarah Weaver
Character Texturing: Henry Lam, Willy Hwang, and Chase Stutzman
Prop Texturing: Willy Hwang and Chase Stutzman
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