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Jennifer Pham - 3D Artist
  • Reel
  • Arch Vis
  • Personal
  • Finishing Touches: Short Film
  • Resume
  • Reel
  • Arch Vis
  • Personal
  • Finishing Touches: Short Film
  • Resume

Software

Maya, 3DS Max, Zbrush, SpeedTree, Arnold, VRay, Renderman21, Nuke, Substance Painter, Photoshop, Premiere, Shotgun

Related Experience

Courtroom Animation
February 2019 - Present
     Lead 3D Artist
  • Supervising and guiding other modeling and texture artists to maintain consistent quality of work while making sure all assets are properly set up for the generalist artist to work with.
  • Research and develop more efficient workflows to create higher quality assets in a shorter timeframe.
  • Responsible for modeling and texturing accurate real-world environments and props for accident reconstructions, medical procedures, and any other kind of incident that would require presentation in court.
Alchemedia 3D
April 2017 - February 2019
     3D Artist
  • Model, texture, set dress, light, render, and composite a variety of interior and exterior store fronts, mall environments, and special events for architectural visualization and animation. Responsible for coordinating with the clients to achieve their visual goals as well as managing the workload for fellow employees for specific projects.

"Cat and Moth" Short Film

April 2017 - August 2020
    Lead Texturing and Look Development Artist
  • Responsible for creating unique high resolution textures for props and creating look development scenes to test lighting and making sure all currently textured assets are working together. In charge of other texture artists and responsible for providing instructions for their tasks as well as insuring the director's vision of each asset's visual aesthetic.

"First Catch" Short Film

April 2017 - August 2017
     Lighting Artist
  • Responsible for lighting finalized animation files and preparing render passes to be used for compositing. Will be responsible for compositing assigned shots when renders are done.
     Compositing Artist​
July 2018 - August 2018
  • Responsible for compositing final renders for assigned shots. Used Nuke and .exr as source files.

Infused Productions

August 2016 - February 2017
     Infused Digital 3D Modeler
  • Create high poly models of clients' products to be used for promotional videos. When needed, created textures for the models, animate, and set up lighting for the promotional videos.

Scared of the Dark Studio: "Finishing Touches" Short Film

May 2015 - December 2016
     Director, Writer, Character/Environment Modeler, Lighting/Compositing Artist, Production Manager
  • Was responsible for writing the screenplay, sculpting and modeling most of the main and all the secondary characters and props/environment, lighting, and overseeing the final look and message of the short film.
     Festival and Awards
  • Best Shorts Competition: Award of Excellence - 2017
  • Royal Starr Film Festival: Official Selection - 2017
  • 2017 CSU Media Arts Festival: 2nd Place in Animation - 2017
  • New Filmmakers Los Angeles: Official Selection - 2017
  • New Filmmakers Los Angeles: Best of Short Animation - 2018

CSUF: Teacher's Assistant

Spring 2015, Fall 2015
     Class: Digital Animation - Modeling and Texturing
  • Helped Students go between Maya and Zbrush, paint texture maps in Mari, and render turntables with/without a wired frame, displacement and texture maps with Arnold.

"Oh Snap!" Mobile Phone Game

Winter 2014 - May 2015
     Environment Modeler, UI Artist, Assistant Compositor
  • Created the environment and assisted with the final look for the cinematic portion of the game.
  • Designed and created the visuals for the UI controls.
​     Festival and Awards
  • Forth Annual IEEE GameSIG - Finalist​ - 2015

Education

California State University, Fullerton
     BFA Entertainment Art/Animation

Golden West Community College
     AA, Liberal Arts: Emphasis in Arts and Humanities

May 2016


​May 2013

Activites and Awards

​New Filmmakers Los Angeles: Best of Awards
May 2018
  • "Finishing Touches" short film received the "Best of Short Animation" award
​New Filmmakers Los Angeles
December 2017
  • "Finishing Touches" short film was selected to screen at this festival.
​2017 CSU Media Arts Festival: Finalist
November 2017
  • "Finishing Touches" short film was selected to screen at this festival.
Royal Starr Film Festival
October 2017
  • "Finishing Touches" short film was selected to screen at this festival.
Best Shorts Competition: Award of Excellence​
March 2017
  • Received an "Award of Excellence" in the Best Shorts Competition for the "Finishing Touches" student film.
Student Assistant: IT
June 2016 - August 2016
  • Prepare room for presenters, assist with technical issues as they arise, and properly lock and arm the rooms when done.
Volunteer: Lab Tech​
February 2016 - August 2016
  • Responsible for keeping unauthorized persons from entering the computer labs as well as keeping the room open for students with permits to enter and use the equipment
"Oh Snap!" Forth Annual IEEE GameSIG - Finalist​
2015
  • Intercollegiate Computer Game Showcase at Chapman University
DreamWorks: Modeling DreamCrit​
2013, 2014, 2015
  • Submitted digital 3D models and was 1 of 10 selected to participate
Student Juried Show: GWCC, Huntington Beach, CA​
2013
  • Selected Drawing and Painting
Group Show: Imagination Celebration, Costa Mesa, CA​
2011
  • ​Selected Ceramic Works and Paintings
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